Search Issue Tracker

1
votes
Fixed

[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array

IL2CPP

-

Feb 25, 2016

-

Version/s: 5.3.2p4

To reproduce: 1. Open attached project 2. Open "Main" scene 3. Play the scene in the Editor 4. Set build platform to iOS 5. In the P... Read more

0
votes
Won't Fix

Nearly empty project takes 50+mb installed on iOS

iOS

-

Feb 25, 2016

-

Version/s: 5.3.3p1

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. On the device go to the menu Settings -> General -> Usage 4. ... Read more

0
votes
Fixed

Links to target support installers in Build Settings are incorrect

Editor - Other

-

Feb 26, 2016

-

Version/s: 5.4.0b8

Links to target support installers in Build Settings are incorrect How we can reproduce it using the example you attached 1. Open ... Read more

0
votes
Fixed

[CommandBuffer] _UnityWhite texture is assigned instead of the passed on...

Graphics - General

-

Feb 26, 2016

-

Version/s: 5.4.0b6

Reproduction steps: 1. Open attached project. 2. Open and play "Test" scene. 3. Notice that the skybox in the game view is not visib... Read more

0
votes
Duplicate

Editor just crashed on opening tabs in Connect window

Collab

-

Feb 26, 2016

-

Version/s: 5.4.0b8

Can't reproduce this and got this only once for now. 1 Basic Networking(Multiplayer) project was opened in Editor 2 I built Standa... Read more

0
votes
Fixed

[iOS][Android] Standard shader with emission produces dark artifacts on ...

Global Illumination

-

Dec 15, 2015

-

Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS 3. Artifacts will appear on object Note: Look at image attached by user(upper object how i... Read more

0
votes
Fixed

[GrabPass] Matrial with GrabPass shader renders much brighter on OpenGL ...

OpenGL

-

Feb 26, 2016

-

Version/s: 5.3.2p1

Materials using a shader with GrabPass appear much brighter in the game view in GLCore, Linear color space, in forward or legacy ver... Read more

0
votes
Fixed

[iOS][Mono] XML deserialisation for uLong returns the wrong value with M...

iOS

-

Feb 26, 2016

-

Version/s: 5.3.3p1

How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that in the console two values are printed: one is the i... Read more

0
votes
Fixed

[Regression][5.4][RTP] RTP Terrain shader rendering is broken after upgr...

Shaders

-

Feb 27, 2016

-

Version/s: 5.4.0b8

Preconditions: Download Relief Terrain Package (https://www.assetstore.unity3d.com/en/#!/content/5664) from A$. Steps to repro: 1.... Read more

0
votes
Not Reproducible

[Edge] Infinity is displayed as 0.

WebGL

-

Feb 26, 2016

-

Version/s: 5.3.3f1

Steps to reproduce. 1. Build and run attached project. 2. Open it in MS Edge. 3. Click on button "Normal Infinity.". 4. On the left ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.