Search Issue Tracker

0
votes
Fixed

Parameter field overlapped when use Blend Type "Direct"

Animation

-

Nov 27, 2014

-

Version/s: 5.0.0b14

Parameter field overlapped when use Blend Type "Direct" 2) How can we reproduce it using the example you attached1 Create new projec... Read more

0
votes
Fixed

[EventSystem] Enabling stripping causes some UI event calls to fail

UI

-

Nov 20, 2014

-

Version/s: 4.6.0f3

Enabling stripping causes some UI event calls to fail and throw NullReferenceException Read more

0
votes
Fixed

Namespaced types do not get converted to links in function definitions

Docs - Scripting Reference

-

Nov 27, 2014

-

Version/s: 5.0

When a type is located in a namespace (other than UnityEditor/UnityEngine), it will not get converted to a link in function definiti... Read more

0
votes
Fixed

Class variables are shown with namespaces (classes are not)

Docs - Scripting Reference

-

Nov 27, 2014

-

Version/s: 5.0

Minor thing, but looks a bit inconsistent and can lead to very long type names (e.g. with the Animations namespace in 5.0). Read more

0
votes
Fixed

Selecting multiple Toggle buttons changes the On Value Changed handler p...

UI

-

Nov 27, 2014

-

Version/s: 4.6.0f3

To reproduce:1. Open attached project2. Open Buttons scene3. Select Canvas4. Notice that each Toggle passes itself as the parameter ... Read more

0
votes
Fixed

Broken links in UI docs due to missing namespace in referenced types

Docs - Scripting Reference

-

Nov 27, 2014

-

Version/s: 5.0

See links inside e.g.:http://docs.unity3d.com/ScriptReference/UI.Image-fillCenter.htmlhttp://docs.unity3d.com/ScriptReference/UI.Ima... Read more

0
votes
Fixed

[iOS Simulator] Linker errors are thrown when trying to run project on s...

iOS

-

Nov 13, 2014

-

Version/s: 4.5.5p4

Linker errors are thrown when trying to run project on iOS simulator Read more

0
votes
Fixed

[Joints] Physics "explode" on contact when creating joints to a rigidbod...

Physics

-

Nov 27, 2014

-

Version/s: 5.0.0b14

Steps to repro:- Open the attached project and run the scene Boxes on left have pre-created joints, boxes on right will have joints ... Read more

0
votes
Fixed

[Baking] Lightmap fails to generate for a scene that is not saved

Global Illumination

-

Nov 27, 2014

-

Version/s: 5.0.0b14

Steps to repro:1. Create a new project and a scene2. Add some basic GO3. Mark them static4. Let it bake5. Uncheck 'Continious baking... Read more

0
votes
Fixed

[Sprite Editor] Sprite is trimmed when Shift + T is pressed while enteri...

2D

-

Nov 27, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Select any sprite with multiple sprite mode3. Open sprite editor4. Select sprite5. Click on ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.