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[iOS] Native view controller rotates in all orientations when the applic...
Steps to reproduce: 1. Open attached project 2. Notice that only 'Portrait' orientation is allowed in iOS Player Settings 3. Build ... Read more
[WheelCollider] Moving vehicle over objects makes vehicle bounce
1. Open attached project 2. Open scene "WheelColliderTest" 3. Press play 4. Drive forward over objects on ground and vehicle will st... Read more
[2D Collision] Wrong direction of the particles when collision module da...
To reproduce the issue follow the steps: 1. Open "Particle System Bug" project 2. Open "Particle System Wrong Work" scene 3. Play sc... Read more
[2D] Sprite shader regression since Unity 5.3.3 (ETC1 split alpha? possi...
Very likely a duplicate of http://issuetracker.unity3d.com/issues/2d-default-sprite-shader-source-does-not-work-with-etc-plus-alpha-... Read more
[Shuriken] Invalid AABB b0 error messages with world collision
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Play 4. Wait for 3 secs and inspect the consol... Read more
[UI] Canvas changing position with non UI element parent (Screen space -...
Reproduction steps: 1) Create new project 2) Create UI Canvas (Render mode: Screen Space - Overlay) 3) Create UI Image as Canvas chi... Read more
EntryPointNotFoundException is thrown if iOSSupport does not exists when...
1. Make sure that PlaybackEngines does not contain iOSSupport 2. Create new project 3. Build and Run to tvOS 4. EntryPointNotFoundEx... Read more
[tvOS] UnityEngine.Apple.TV not documented in the scripting references
None of the properties in UnityEngine.Apple.TV.Remote are documented. See 'Remote.mem.xml' in '/Volumes/WD_Drive/Workspace/unity/Do... Read more
[iOS] Texture on device takes more memory than it should
To reproduce: 1. Open the attached project 2. Build for iOS with Profiler attached 3. Build with Xcode to iOS device 4. Open Profile... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particles sub-emmiter does not follow the parent emitter's rotation
- IProcessSceneWithReport is not executed when used with Scenes in the Addressables Build
- Serialization error when editing an asset with a class starting with the same name as the namespace that it is in
- TreeView drag and drop is incorrect when dragging a parent directly below itself
- [iOS] AutoRotation gets enabled when App restarts due to being killed by the OS