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Generated shader code does not compile for Android GLES3.0
Shaders in example project compile for Android targeting GLES2.0, but not for GLES3.0. Read more
[Download Assistant] fails, if the download location does not exist
To reproduce:1. Open download assistant2. Manually set the download location to an non existing folder3. Start the downloadExpected ... Read more
Missing icalls used by JSON library
Test project builds now but fails to run: "Not implemented: GetBootTime""Not implemented: Il2CppTypeCompare::compare""Not implemente... Read more
Video on Get Started page should end up in logo
New startup wizard (for 5.0 b14) has Get Started page with video on it. That video ends in black screen. Would be much nicer if it'l... Read more
CTRL+Click and mouse right-click show different context
CTRL+Click and mouse right-click show different context menus. Please see attached video for details. To reproduce:- Open attached p... Read more
[Mesh, Graphics] Particle system meshes will only work with exactly one ...
Trying to use a particle system with Render Mode "Mesh" and Hellephant from Unite 2014 Training Day project and get this error: Part... Read more
Script Updater doesn't update API in inactive #if directives
Script Updater didn't replace iPhone.advertisingIdentifier inside nested #if directives. Read more
UnityEngine.SharedBetweenAnimatorsAttribute is stripped from a WebGL pro...
WebGL project fails on startup with this error: Unable to find type [UnityEngine.dll]UnityEngine.SharedBetweenAnimatorsAttribute in ... Read more
HTTP error codes returned by a server in a WebGL project cause JavaScrip...
HTTP error codes returned to a HTTP requests done using WWW class if published to WebGL fail with JavaScript exception.Some client-s... Read more
[Installer]Clicking the title of each component toggles it
The download assistant toggles each component when you click it's name. Instead, the component should only be toggled by the checkbox. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template