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By Design
Votes
0
Found in
4.6.0f3
Issue ID
633442
Regression
No
[Mesh, Graphics] Particle system meshes will only work with exactly one (1) sub mesh
Trying to use a particle system with Render Mode "Mesh" and Hellephant from Unite 2014 Training Day project and get this error: Particle system meshes will only work with exactly one (1) sub mesh
UnityEditor.HostView:OnGUI()
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Gua
May 12, 2017 04:35
@EBONICUS, Thank you very much!
Ebonicus
Dec 14, 2016 05:52
I found a solution to my issue.
If you make a particle system with a multiple mesh - mesh, it creates this error, since it wants a single mesh. If you select billboard it stores the defective mesh and continues to report the error.
I had to switch back to mesh mode, then apply the plain box mesh (single) to remove the error, then I was able to switch it back to horizontal billboard and have no more mesh warning.
Ebonicus
Dec 14, 2016 05:29
Hello, I am getting this error and my particle system does not even use meshes. Please advise if this is a bug.
I had made the system, added a mesh, and tried with a mesh, but then reverted to horizontal billboard, and now I am seeing this error.
M0rrigan
Oct 25, 2015 12:49
To overcome this issue, you need to go to Mesh's Import Settings, tab Model, and change "Normals" to Import or None.