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0
votes
By Design

Script Updater doesn't update API in inactive #if directives

Scripting

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Oct 28, 2014

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Version/s: 5.0.0b10

Script Updater didn't replace iPhone.advertisingIdentifier inside nested #if directives. Read more

0
votes
Fixed

UnityEngine.SharedBetweenAnimatorsAttribute is stripped from a WebGL pro...

WebGL

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Nov 24, 2014

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Version/s: 5.0.0b14

WebGL project fails on startup with this error: Unable to find type [UnityEngine.dll]UnityEngine.SharedBetweenAnimatorsAttribute in ... Read more

0
votes
Fixed

HTTP error codes returned by a server in a WebGL project cause JavaScrip...

WebGL

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Nov 24, 2014

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Version/s: 5.0.0b14

HTTP error codes returned to a HTTP requests done using WWW class if published to WebGL fail with JavaScript exception.Some client-s... Read more

0
votes
Fixed

[Installer]Clicking the title of each component toggles it

Installer

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Nov 26, 2014

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Version/s: 5.0.0b14

The download assistant toggles each component when you click it's name. Instead, the component should only be toggled by the checkbox. Read more

0
votes
Fixed

[Installer] The documentation is always installed

Installer

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Nov 26, 2014

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Version/s: 5.0.0b14

Separating the documentation as a component would allow users not to install it Read more

0
votes
Fixed

WebGL binary data upload on Chrome and Firefox fails

WebGL

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Nov 18, 2014

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Version/s: 5.0.0b12

-e: see title, sending binary data to server via WWW and WWWForm does not work on WebGL target -repro: 1. Run the "skene" in Unity E... Read more

0
votes
By Design

[Plugin] C++ plugin that performs D3D11 texture operations crashes

Scripting

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Nov 20, 2014

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Version/s: 4.5.5f1

Crashes on native Windows installation following these steps: Reproducing the Crash:1. Open attached project2. Open 'Scene'2. Hit Pl... Read more

0
votes
Fixed

[Mecanim] Interruption Source does not respect "atomic" setting when upg...

Asset Import

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Nov 26, 2014

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Version/s: 5.0.0b13

Steps to reproduce:1. Create a new animation controller in 4.x2. Create a transition and set the 'atomic' property to false3. Import... Read more

0
votes
Fixed

[Terrain] Reflection probes do not affect Terrain

Shaders

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Nov 23, 2014

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Version/s: 5.0.0b13

To reproduce this bug: 1. Open 'ShaderTest' project2. Open 'scene'3. It has a quad and terrain with the same material4. Observe the ... Read more

0
votes
Fixed

Ambient is too bright when opening a scene for the first time on standalone

Shaders

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Nov 26, 2014

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Version/s: 5.0.0b14

Steps to repro:1. Open the attached project (NewTest.zip)2. Bake the lightmap (do not change settings)3. Build it (tested on windows... Read more

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