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It's not possible to open the "Unity/About Unity..." menu in the Project...
How to reproduce: 1. Open Unity 2. With the Project Selector window open, go to the Unity/About... menu - Note that it's not poss... Read more
[DX11/MT] Enabling GPU profiler on DX11 players crashes player in "GfxDe...
Enabling the GPU profiler targeted at a Jobified player running in DX11 crashes the player. Does not reproduce with DX12. Expected:... Read more
[Mecanim] Write defaults locks non-animated properties
Steps to reproduce: 1) open users attached project 2) scene 'MoveRecTransform' 3) select 'Canvas' from hierarchy and open animator w... Read more
LoadSceneAsync stalls when using sbar assets
Steps to reproduce: 1. Download and open attached project "sbar loadSceneAsync test.zip" 2. Open and play scene "_Project/Scenes/GUI... Read more
Instantiating fixed joint crashes at physx::EdgeChangeManager::cleanupEd...
Steps to reproduce: 1. Open attached project 2. Open scene "enemies" 3. Run it 4. Unity crashes at physx::EdgeChangeManager::cleanu... Read more
[Android] IL2CPP Crash on Galaxy Note 2
Apps built with IL2CPP crashes immediately on Samsung Galaxy Note II Read more
[Android] Simple scene crashes on MiPad
Simple scene with few sprites crashes on Xiaomi Mi Pad Read more
Unity ads crash on android
Reproduction steps: 1) Open attached project. 2) In services window turn on ads. 3) Build and run. DUT: Google Nexus 4 - Android 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView Scrollbar is jittering when Movement Type "Elastic" is selected and a mouse with a freewheel is used
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true
- [UaaL] Freeze on "GetLightingSettingsOrDefaultsFallback()" when rotating device screen after unloading Unity framework
- A white vertical artifact is present when any Material from HDRI is used for a panoramic skybox
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller