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0
votes
Fixed

import error missing destination path - failed import

Asset Import

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Jan 16, 2015

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Version/s: 5.0.0b20

-e: when trying to import a badly named file it fails and the error is missing a destination path -repro:--open a unity project--tak... Read more

0
votes
Fixed

The use of phrase "Unity Community" is confusing

Bugreporter

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Jan 16, 2015

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Version/s: 5.0.0b20

The use of phrase "Unity Community" is confusing. Unity Community is huge, so as a user I get associations to everything from the Fo... Read more

0
votes
Fixed

[Win7/8] Built project window still runs in background even if it is in ...

Windows

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Jan 15, 2015

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Version/s: 4.5.3f3

To reproduce:- Extract the attached project- Open the build from Assets/Build/- Notice that the music is playing- Click on taskbar, ... Read more

0
votes
Fixed

[ForwardRender][Shuriken]Artifacts on Trees when there is particles behi...

Speedtree Integration

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Jan 16, 2015

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Version/s: 5.0.0b20

If Forward Rendering is used, there are artifacts around tree leaves when there are particles behind the leaves Read more

2
votes
Fixed

OnSerializeNetwork view returns a null BitStream

Networking

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Jan 15, 2015

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Version/s: 5.0.0b19

To reproduce:1. Open attached project2. Open Main scene3. Press play4. Open project folder5. Open standalone folder and launch build... Read more

1
votes
By Design

When changing field to multiline and then changing its size via script, ...

UI

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Jan 14, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Import the attached package (MultiLineFieldBug)2. Open 'scene'3. It has an input field and a butto... Read more

7
votes
Won't Fix

Text caret is not visible on iOS

UI

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Oct 08, 2014

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Version/s: 4.6.0b20

1. Open attached project2. Build for iOS3. Press "1." field and write some text4. There will be no visible caret on TextField Note: ... Read more

0
votes
Fixed

[ImageEffects] Unable to change any of the properties of "Bloom And Flar...

Standard Assets

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Jan 15, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Create a new project2. Import 'Effects' standard asset3. Select 'Main Camera' and attach 'BloomAndFlares.cs' ... Read more

0
votes
Not Reproducible

Switching between iOS and Standalone platforms, create error message in ...

2D

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Jan 19, 2015

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Version/s: 4.6.1p5

Switching between iOS and Standalone platforms, create the following error messages in Console: "width == 1 && height == 1 &... Read more

0
votes
Fixed

Outdated information in the manual page for Cubemap

Docs - Manual

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Jan 19, 2015

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Version/s: 5.0.0b20

In Editor/Data/Documentation/en/Manual/class-Cubemap.html, this paragraph is outdated: "You can also use the Generate Cubemap option... Read more

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