Search Issue Tracker
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more
VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...
How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more
[Being Backported] Empty folders are left when the cache is cleaned
How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project- Select the substance asset and in the inspector choose Bake and discard substance and ... Read more
Multiline Text field doesn't display the last line if Best fit is enabled
Steps to reproduce: 1. Open attached project "779069.zip"2. Open scene "repro"3. In hierarchy, select "Canvas > Text"4. In inspec... Read more
[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce:1. Create a new Unity project2. Open the Profiler3. Load in attached .data file4. Go to Frame 135. Select the sampl... Read more
[Linux] Silent crash on TLSAllocator<(AllocatorMode)0>::ThreadInitialize...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Edit > Project Settings3. Deselect “Auto Graphics API for Li... Read more
Project crashes when opening it
Reproduction steps:1. Try to open the attached project "forevr-pool.zip" Expected result: The project opensActual result: The Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size