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Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
Trail of Particle System Flickering when Lifetime value is <0.02
Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Scenes/EndlessMode” Scene3. In the Hierarchy window select... Read more
[Android] A black screen appears for a few seconds when returning to the...
How to reproduce: Open the attached “IN-35606“ project In the File → Build Settings click Build After installing the Player on the d... Read more
Gradle throws errors when attempting to build APK with 2GB or larger assets
Reproduction steps:1. Open the attached "BugRepro" project2. Open the "Assets/Scenes/SampleScene.unity" scene3. Click File > Buil... Read more
GameObject does not stop moving when being moved by an Animation Clip an...
Reproduction steps:1. Open the user attached "Repro2.zip" project2. Open the "AnimPlayablePauseBug" scene3. Enter Play mode and in t... Read more
Crash on objc_release when TextField in custom Window is selected on MacOS
Reproduction steps:1. Open the attached “CrashRepro” project2. Go to Scenarios > Scenarios then press on "ScenarioTest" - this wi... Read more
[Mac][Android] File>Build and Run fails with a prompt
Steps to reproduce: 1. Open any Unity project2. Set the build target to Android (File>Build Settings)3. Build the project using t... Read more
[URP] Render Pipeline Converter "Convert Assets" button is active and do...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open Render Pipeline Converter: Window >> Rendering >... Read more
GameObject Transform Component is corrupted when using copy-paste, redo-...
How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more
[URP] Render Pipeline Converter is not capable to upgrade Built-in Read-...
Steps to reproduce:1) Download the attached project and open it in Unity2) Open “Repro” scene3) Open the Package Manager and install... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal