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Crash on CastFilter::preFilter when casting Raycast with originin (infin...
How to reproduce:1. Open the "Raycast_Crash.zip" project2. Open the "ShootingStandoff.unity" scene3. Press Play4. Wait until scene l... Read more
[Android][NDK Upgrade] Building never finishes and Library folder size e...
Steps to reproduce:1. Open attached project2. Start building for Android IL2CPP3. Wait Notes: It takes a while (at least 30 minutes)... Read more
JavaScript files under WebGLTemplates folder are being compiled as Unity...
How to reproduce:1. Open the attached "TestFor1067185.zip" project2. Go to Assets -> WebGLTemplates -> TestTemplate3. Modify t... Read more
[PacMan | VR] Enabling and disabling VR mode puts pac man into a bad state
PacMan Enabling and disabling VR mode puts pac man into a bad state. I can get back into that state easily by:1) Create a new projec... Read more
ParticleSystem.WaitForPreviousRenderingToFinish takes a lot of time
To reproduce: 1. Open the attached project (VUE Unity Development.zip)2. Open the "Particle Stress Test" scene3. Enter Play mode4. O... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce:1) Open the attached project.2) Build and Run on iOS or Android.- Make sure sound is enabled on the device.3) Dou... Read more
Attaching a script with mismatching script name/class name shows wrong n...
To reproduce: 1. Open the attached project (Exercise.zip)2. Rename the GMx script to LevelJump and try attaching it to the GM game o... Read more
[Terrain] Details are not being painted according to the selected brush
Details are not being painted according to the selected brush Steps to repro:1. Open attached or create a new project2. Hierarchy &g... Read more
Editor crashes at GUIView::GUIViewWndProc when Custom Editor window is o...
To reproduce:1. Open my attached project (Test CustomEditor.zip)2. Click Test>My Window3. Try to dock this window anywhere or cli... Read more
[TMPro] Text only shows up after unchecking Auto Size when spawning a Pr...
Steps to reproduce:1. Open user-submitted project2. Load scene Test3. Enter Play mode4. Find TextMeshPro Text GameObject (Canvas>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes