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0
votes
Duplicate

Profiler double counts Sprite Atlas size

Profiling

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Nov 12, 2014

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Version/s: 4.5.5f1

Repro: 1. Build the project attached to the initial report (tested on OSX standalone/iOS). 2. Notice that after building editor.log ... Read more

7
votes
Won't Fix

[WP8] Point light lights incorrectly in landscape orientation on WP8

WP8

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Nov 07, 2014

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Version/s: 4.5.5f1

Steps to reproduce:1. Download attached project and deploy as WP8 app2. Turn device to face landscape orientation. Notice artifact o... Read more

0
votes
Fixed

No FAT/x86 device filters for Android in Player settings in b13

Android

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Nov 13, 2014

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Version/s: 5.0.0b13

There are no FAT/x86 device filters in Player settings for Android in b13 Read more

1
votes
Fixed

plugin crash on initialization at 0 width

Webplayer

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Nov 12, 2014

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Version/s: 3.5.7f6

-e: Unity Web Player is initialized in a div that has 0 width. In IE, Firefox, and Chrome, this results in a "Couldn't switch to req... Read more

0
votes
Fixed

Having an error in the script prevents from adding a new script as a sta...

Animation

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Nov 13, 2014

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Version/s: 5.0.0b13

Having an error in the script prevents from adding a new script as a state behaviour Repro:1. Select a state in the Animator Control... Read more

0
votes
Fixed

Undoing broken prefab's game object's moves doesn't work

Assets Management

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Nov 13, 2014

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Version/s: 5.0.0b13

To reproduce:1) Create new project2) Create a cube3) Make a prefab out of it4) Delete the prefab file(but keep the object)5) Move th... Read more

1
votes
Duplicate

Having Particle System as a child of Screen Space - Camera Canvas causes...

UI

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Nov 13, 2014

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Version/s: 4.6.0f2

Steps to reproduce:1. Open attached project.2. Open scene.3. Close the project.4. Open project again. Scene will automatically be lo... Read more

1
votes
Duplicate

Having Collider as a child of Screen Space - Camera Canvas causes except...

UI

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Nov 13, 2014

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Version/s: 4.6.0f2

Steps to reproduce:1. Open attached project.2. Open scene.3. Close the project.4. Open project again. Scene will automatically be lo... Read more

0
votes
By Design

Skybox lighting too dark (was: Shadows become black after baking lightmaps)

Global Illumination

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Nov 11, 2014

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Version/s: 5.0.0b11

Steps to reproduce:1. Open the project2. Open 'World01' scene (You should see the black shadows)3. Open lighting window4. Clear the ... Read more

0
votes
Fixed

Imported FBX tangents do not match source

Asset Import

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Oct 29, 2014

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Version/s:

When importing maya animations, Unity adds some "hills" in the curves of the animation Read more

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