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Won't Fix

Votes

7

Found in

4.5.5f1

Issue ID

646150

Regression

Yes

[WP8] Point light lights incorrectly in landscape orientation on WP8

WP8

-

Steps to reproduce:
1. Download attached project and deploy as WP8 app
2. Turn device to face landscape orientation. Notice artifact of sudden light falloff

Not reproducible on Windows Phone 8.1

Comments (2)

  1. berke581

    Aug 12, 2015 00:56

    I think I had the same issue. Here is my question page:
    http://answers.unity3d.com/questions/1024356/mobile-build-spotlight-problem.html

  2. Meceka

    Jan 31, 2015 22:34

    This issue is probably same with one in the link but appearead again
    http://issuetracker.unity3d.com/issues/spotlight-is-rendered-incorrectly-in-landscape-mode-of-windows-phone-8

    Here are screenshots from my lumia 520 that has same problem. Built with unity 4.6.2
    https://www.dropbox.com/s/iod1k0au1jip3sb/wp_ss_20150201_0001.png?dl=0
    https://www.dropbox.com/s/qtiof9lgfii0mtt/wp_ss_20150201_0003.png?dl=0
    https://www.dropbox.com/s/veir80isctbaqdt/wp_ss_20150201_0006.png?dl=0
    https://www.dropbox.com/sh/yliofvfytwnx3u7/AADjKeV-YPbp1iqu4-0hWn-ea?dl=0

    It should look like this (on some angles it looks normal)
    https://www.dropbox.com/s/0odqwjqnjfvcq7n/wp_ss_20150201_0004.png?dl=0

    Repro is simple, create a spotlight that sould point front like a headlight, and look from above in windows phone. (looks perfect in editor) In these screenshots grey area is a plane, same issue happens in terrain.

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