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Won't Fix
Votes
7
Found in
4.5.5f1
Issue ID
646150
Regression
Yes
[WP8] Point light lights incorrectly in landscape orientation on WP8
Steps to reproduce:
1. Download attached project and deploy as WP8 app
2. Turn device to face landscape orientation. Notice artifact of sudden light falloff
Not reproducible on Windows Phone 8.1
Comments (2)
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berke581
Aug 12, 2015 00:56
I think I had the same issue. Here is my question page:
http://answers.unity3d.com/questions/1024356/mobile-build-spotlight-problem.html
Meceka
Jan 31, 2015 22:34
This issue is probably same with one in the link but appearead again
http://issuetracker.unity3d.com/issues/spotlight-is-rendered-incorrectly-in-landscape-mode-of-windows-phone-8
Here are screenshots from my lumia 520 that has same problem. Built with unity 4.6.2
https://www.dropbox.com/s/iod1k0au1jip3sb/wp_ss_20150201_0001.png?dl=0
https://www.dropbox.com/s/qtiof9lgfii0mtt/wp_ss_20150201_0003.png?dl=0
https://www.dropbox.com/s/veir80isctbaqdt/wp_ss_20150201_0006.png?dl=0
https://www.dropbox.com/sh/yliofvfytwnx3u7/AADjKeV-YPbp1iqu4-0hWn-ea?dl=0
It should look like this (on some angles it looks normal)
https://www.dropbox.com/s/0odqwjqnjfvcq7n/wp_ss_20150201_0004.png?dl=0
Repro is simple, create a spotlight that sould point front like a headlight, and look from above in windows phone. (looks perfect in editor) In these screenshots grey area is a plane, same issue happens in terrain.