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0
votes
Fixed
3
votes
Not Reproducible

[iOS] Adding an aditional Graphics API triggers a reimport of all textures

iOS

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Feb 10, 2016

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Version/s: 5.4.0b5

TO Reproduce: 1. Open the attached project and add the OpenGLES3 to the Graphics API list. 2. Observe that all the textures in proj... Read more

0
votes
Won't Fix

[UI] Object shown as missing if removing component from a gameobject, On...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

- Add a UI Button to a scene - Add an empty gameObject, e.g. GO1 - Attach a script or amy other component e.g. BoxCollider to GO1 ... Read more

0
votes
Won't Fix

[TreeCreator][LOD][PlaceTrees] Trees created in tree creator and same tr...

--

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity; 2. Open attached project and ’test.unity' scene; 3. Notice that there are 2 same tree creator prefab... Read more

0
votes
By Design

[Lighting] Objects populated on terrain are getting lit when light inten...

Terrain

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity; 2. Open attached 'LitObjectsTerrainUnity.unitypackage' package; 3. Open 'test.unity' scene; 4. Set ... Read more

0
votes
Won't Fix

[Material] Unable to attach terrain material by dragging it on Terrain g...

Terrain

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to repro: 1. Open Unity; 2. Open attached project and 'test.unity' scene; 3. Drag 'New Material' material (having terrain sha... Read more

0
votes
Fixed

Errors when building for Windows Store with Universal 10 SDK when splash...

Windows Store Apps

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Go to File -> Build Settings 3. Select Universal 10 SDK 4. Click Build and Run Actual res... Read more

0
votes
Not Reproducible

[WP8.1] Have to delete build folder before building again to get new cha...

Windows Store Apps

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open attached project 2. Go to Edit -> Project settings -> Player 3. Set Default Cursor to cursor.png 4. Build it f... Read more

0
votes
Duplicate

[AssetBundle] There is no ability to preview audio assets from Editor

Audio

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Feb 10, 2016

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Version/s: 5.4.0b5

If user searched for audioclips in Project window, he is not able to preview them. 2. How we can reproduce it using the example y... Read more

0
votes
Fixed

5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: GameScene. 3. Play in editor. 4. Create host. 5. Inspec... Read more

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