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UnityAppController doesn't set pause to false, after using image picker ...
To Reproduce: 1. Open & build the project attached to the post to an iOS 8 device. 2. Click open file & "Allow access", sele... Read more
Crash when exporting a scene as a package
Steps to reproduce : - import the project attached- export the "test" scene as a package and Unity will crash *Note:Not 4.6 specific... Read more
TouchScreenKeyboard behaves unexpectedly when it is opened while Standal...
Steps to reproduce:1. Download attached project. Note that "Allow Activation On Mobile Device" is set to true in Standalone Input Mo... Read more
Crash when opening a C# script
Steps to reproduce : - import the project attached- create a new C# script- double click to open it and Unity will crash *Note :Not ... Read more
Cannot open a project using file -> open project -> open other
Steps to reproduce:1. Open any project2. Go to file -> open project -> open other3. Select any other project and confirm selec... Read more
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm do...
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm doesn't load in IE 2) How can we reproduce it using the example... Read more
UI element gets selected using navigation keys even when Navigation set ...
To reproduce this bug: 1. Open the attached project2. Open the SelectUIElementTest1.unity scene.3. Notice Knob UI (Canvas->Knob) ... Read more
Procedural Skybox is broken on specific WP devices
Steps to reproduce:1. Build and run any project which uses Procedural skybox. Either as WP8 or WP8.1 application.2. Observe artifacts Read more
GI: Crash when selecting directory with no write access as the GICache l...
Steps to reproduce: 1. Create a new project2. Go to Preferences3. Select GI Cache tab4. Enable custom cache location5. Insert an ext... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
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- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12