Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0b5
Issue ID
874302
Regression
Yes
Editor crashes after exporting prefab to unitypackage
1. What happened
After exporting unity package, Editor hangs/crashes.
Attaching Editor log and crash call stack from case, when Editor actually crashed for the same case. Otherwise, it hangs for the description below.
2. How we can reproduce it using the example you attached
See attached video or here: https://monosnap.com/file/w07srb2dUv6mwvbghoSwN83gyJrD9r
- Open Scene 1
- Right-click on SpaceStone_Huge_v11.prefab in project explorer
- Export
- Return to Editor
---> It becomes unresponsive.
Sometimes it doesn't happen straight away. Need to make a number of tries. But it happens eventually. 'Might' be related to a number of objects in the scene.
Wasn't able to repro this in 5.5.1f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment