Search Issue Tracker

1
votes
Fixed

Interactive and BlockRaycast values becomes true when game object is dis...

UI

-

Nov 09, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Create new project2. Add Canvas to scene3. Add Canvas group component to Canvas4. Set Interactive and BlockRaycast v... Read more

1
votes
Fixed

No way to set InputField's text by script

UI

-

Nov 07, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open Test scene (The test scene has a single input field. Attached is a script that just set... Read more

4
votes
Not Reproducible

[Linux] build freezes if system time changed to earlier time

Linux

-

Nov 06, 2014

-

Version/s: 4.5.5f1

-e: see title, build becomes unresponsive and gray -repro:--build empty project--run on linux--change system time to 5 minutes earli... Read more

0
votes
Won't Fix

Warning about deprecated audio API looks wrong

Audio

-

Nov 11, 2014

-

Version/s: 5.0.0b12

Recently, AudioClip.isReadyToPlay was deprecated, so if someone uses it in a script, this warning message will be displayed:"warning... Read more

1
votes
Fixed

An InputField added to dynamically created canvas throws an error

UI

-

Nov 10, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open init scene3. Press play4. Notice the error thrown in console Read more

0
votes
Fixed

Scroll Rect won't scroll when manually move the scrollbar's value slider...

UI

-

Nov 11, 2014

-

Version/s: 4.6.0f1

To reproduce:1.Open the attached project, ( it is 4.6RC1 demo project by Unity)2. In 'Scenes' folder open the 'Control' scene and pl... Read more

2
votes
Fixed

UI Text flickers when scrolling

UI

-

Nov 11, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open ShellrootBeta scene3. Press play4. Scroll up and down5. Notice the text 'Penguinmarcher... Read more

0
votes
Fixed

Unsupported SM2.0 water shader on WinRT

Windows Store Apps

-

Nov 10, 2014

-

Version/s: 4.6.0f1

The included project includes a SM2.0 water shader from the asset store that renders as black when deployed to a Microsoft Surface R... Read more

1
votes
By Design

created a new animation and the normal trigger stays on

Animation

-

Nov 07, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open attached project2. Open "new" scene3. Press Play4. View in animator window that the Normal trigger is on5. Mous... Read more

1
votes
Fixed

A newline character gets added to the input field after/if it was resele...

UI

-

Nov 11, 2014

-

Version/s: 4.6.0f1

To reproduce:1. Open the attached project2. Open the ActivateInputFieldTest.unity scene. Notice how the input field is scripted to r... Read more