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Fixed
Votes
0
Found in
4.6.0f1
Issue ID
646891
Regression
No
Unsupported SM2.0 water shader on WinRT
The included project includes a SM2.0 water shader from the asset store that renders as black when deployed to a Microsoft Surface RT. UnityPlayer.log shows: WARNING: Shader Unsupported: 'Rutger/UnlitTextureVertexColor' - Pass 'FORWARDBASE' shader state not supported.
Shader should be supported;
Reproducible on 4.5, 4.6, 5.0 versions;
a) Open project "Clear Water.zip";
b) Create a build for Windows 8.1;
c) Open the exported project in Visual Studio;
d) Deploy the project to a Surface RT;
e) The shader will render the materials as black (as per the included screenshot "screenshot.png").
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