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Editor crashes when trying to recreate prefab
- Create a Cube and drag it to the Project Browser to make a prefab out of it- Delete the Prefab- Drag the Cube in Project Browser a... Read more
When creating new project and set the name with a directory that is alre...
Create a new projectSet a a name with a directory that already existSelect the 'replace' buttonTry to save ... but nothing happens. ... Read more
uGUI: When I will fill the entire screen with the image, one dot at the ...
To reproduce:1. Open attached project2. Open Player setting3. Disable Use Direct3D 11 option4. Open game view5. Notice red line at t... Read more
OnDestroy order for Transform hierarchy inconsistent between editor and ...
To reproduce:1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX)2) Ente... Read more
Mouse input doesn't call touchscreen keyboard
Mouse input doesn't call touchscreen keyboard Selecting input field with physical mouse, which is connected to touchscreen device, t... Read more
Input field focus doesn't go off when physical mouse is connected to tou...
When physical mouse is connected to touchscreen device, it goes to "PC" mode.Selecting input field with touch input, touchscreen key... Read more
Serious visual issues with keyboard on iOS8 when changing orientation
Keyboard is displayed badly on iOS8, when orientation is set with Screen.orientation Read more
Animations do not work for variables in structs on WinRT
Steps to reproduce:1. Open the attached project and the scene "color"2. Deploy to WP8.13. Observe that interactive components' anima... Read more
Grid layout behaves strangely when start corner is set to lower left or ...
Steps to repro:1. Open the attached project and the scene "layout"2. Observe that grid layout behaves strangely when start corner is... Read more
'Drag and drop' example UI scene can be bugged using multitouch input
Steps to reproduce:1. Open the 'Drag and drop' scene from the example project2. Deploy to WP8.1 multitouch device3. Drag a sprite an... Read more
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