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[SelectionBase] attribute on parent GameObject does nothing when prefab ...
To reproduce:1) Make two gameObjects and give them a child which you can click in sceneview easily, for example, Sphere2) Make one o... Read more
Application crashes on load if it was deployed through Build and Run
Application crashes on load if was deployed through Build and RunSteps to reproduce:1. Open any project2. Build and run. It will ins... Read more
Issues with broken prefab positions when instantiating
To reproduce this: 1. Open "BasicSceneRegular" scene2. Hit play3. Observe that the "MinigameScoreBoxTemp" is in the centre of the sc... Read more
Build & Run for WP8.1 does not load native plugin
Build&Run for Phone 8.1 sdk fails to load native plugins. It throws an error that can be seen if using a development build. Depl... Read more
Editor reports if arrays with generic element types that can cause crash...
Fix: Editor will not stop the build after such array is found Read more
Sprite Editor doesn't remember changes after clicking somewhere in the E...
Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Appl... Read more
When rawImage is with anchor presets set to stretch, the preview image c...
To reproduce this bug: 1. Open the attached project2. Open 'inspector break' scene3. Select 'RawImage' gameObject4. In the rect tran... Read more
"Geometry repacking failed:" when changing the Precompute resolution to 100
Steps to reproduce : - import the "Mayan Temple" project- open the scene- change the Precompute resolution to 100 and after baking t... Read more
can only see content in sceneview in scene 'manyBoxes' when dragging on ...
1. load up scene 'ManyBoxes' in the GItests project http://ono.hq.unity3d.com/users/gi-assets2. look in sceneview - observe how it i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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