Search Issue Tracker
ImGUI Buttons break on iOS 8 when screen orientation is set through 'Scr...
To Reproudce: 1. Build the attached project to an iOS 8 device. 2. Notice that the "Left/Right" Buttons both react to touches, click... Read more
reasons for lack of WebGL build option in 32bit editor need to be obvious
-e: due to the build tools all being available in 64bit the 32bit editor won't get a webgl build option. but it doesn't say so anywh... Read more
Standard shader: Normal map does not work correctly
To reproduce this bug: 1.Open the attached project2. Open 'shaderTest' scene3. Notice 2 cubes. Left one uses Legacy Shaders and righ... Read more
No realtime shadows on my GPU (Intel HD 4000)
1) What happenedNo realtime shadows on my setup 2) How can we reproduce it using the example you attachedOpen attached project and s... Read more
Perforce cannot be set up in 5.0.0b11
To Reproduce: 1. Create a new project on 5.0.0b11, and try connecting to perforce sandbox. 2. Unity is permanently stuck in "Connect... Read more
Text inside multiline text box always jumps back to first line when losi...
- Open scene Controls in the GUI demo project- Type 10 lines of text in the Multiline text box- Select the Singleline text box Notic... Read more
Animator Window, Layers list get's a scrollbar even when there's suffic...
To reproduce the issue:1. Open any project2. Open Animator window (for any animator controller)3. Make sure there's at least two lay... Read more
Regression: Stretched sprites in sprite packer
1. Open the attached project with 4.6.0b20 or newer2. Open 'scene'3. Open sprite packer ( Window->SpritePacker)4. Press Pack5. No... Read more
2D-Sprite shown in scene like 3D-object
2D-Sprite shown in scene like 3D-object when you drag the sprite in 2D scene view, the Editor SHOULD switch to the new RectTransform... Read more
Sprite packer is not always enabled
Installed 4.6RC1, created project and opened sprite packer via window but it was disabled. As of beta15 it should always be enabled. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12