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AssetDatabase.FindAsset causes crash
Steps to repro:1) Open Unity2) Select default window layout3) Open 'main' scene4) Dock Playmaker -> PlaymakerEditor window next t... Read more
FieldInfo.GetValue doesn't work on generic field types in WebGL builds
-e: error given in the log "Not implemented: MonoField::GetValueInternal" -repro:--attach user script in a new scene--build and run ... Read more
Airplay doesn't work with Metal builds [iOS]
To Reproduce: 1. Turn on Airplay on your Mac. 2. Connect to it from your iOS 8 (iphone 6+ tested) device with mirroring on. 3. Run a... Read more
Mask component places UI elements behind world objects on RenderMode.Ove...
To reproduce:1. Open attached project2. Open test scene3. Open MaskBug scene4. Press Play5. Notice that the buttons that have the ma... Read more
hlsl2glsl: should rename variables that clash with built-in GLSL functions
Shader code uses "mix" as variable name, which is not liked by iOS (but accepted on OS X somehow). Maybe we could extend hlsl2glslfo... Read more
Version Control passwords can be accessed by calling GetConfigValue()
To Reproduce: 1. Open the attached project ( or create and empty project) and connection to perforce. 2. The password now can be acc... Read more
Windows Store Apps and Windows Phone 8.1 builds fail WACK
Steps to reproduce:1. Open any project2. Build it to a Visual Studio solution3. Create app package and run Windows App Cert Kit on i... Read more
OSX 10.7: python quits unexpectedly on WebGL build
-e: see title -repro:--create new project on 10.7--start webgl build--NOTICE python error popping up after a while and build fails -... Read more
After playing and stopping animation in the animation window the driven ...
To reproduce this bug: 1. Open the attached project2. Open 'TestScene'3. Open Animation window4. Select 'Logo' ( Canvas->Scene)5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically