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[UI] Add tooltips for long tree prototype names in tree palette
Tree prototype names are cut in tree palette. Differences at the end of the names are not visible. It makes sense to add a tooltip t... Read more
Applying changes to prefab, which occur while animating, gets applied du...
How to reproduce: 1. Open the attached project 2. Open and play Test scene 3. Click on Die button (lizard will play Die animation) 4... Read more
[UI] ArgumentOutOfRangeException when entering emojis into InputField
How to reproduce: 1. Open attached project 2. Run Main scene in Editor 3. Enter a few emojis into InputField (copy and paste twice f... Read more
[WebGL] WebGLMovieTexture can’t return video size correct values also th...
Reproduction steps: 1. Open the attached project; 2. Open the scene "SampleScene"; 3. Build the game on WebGL; 4. Open the built gam... Read more
Engine integrated Ads SDK fails to initialize on iOS with .ipa builds
Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several... Read more
Profiler is using unusual amounts of memory leading to Fatal Error
Profiler is using unusual amounts of memory leading to Fatal Error. If you open profiler window with "Record" enabled and enter Play... Read more
Mass placing trees on terrain with a colliders enabled results in crash ...
How to reproduce: 1. Open attached "TreeCollidersRepro" project and open "save 3" scene 2. Play the game, crash doesn't occur, exit... Read more
Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Look at game view Expected result: Game v... Read more
MissingReferenceException is thrown when undoing prefab's changes inside...
Reproduction steps: 1) Open attached project 2) Open "rep" scene 3) Make some changes (change position or color, doesn't matter) to ... Read more
Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...
To reproduce: 1. Open attached project. 2. Execute menu item: BUG/Open Editor Window 3. Press anywhere on newly opened custom edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Context Menu option is automatically selected when the menu is invoked and mouse is dragged while holding left mouse button
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder