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2
votes
Won't Fix

RectMask2D doesn't update when the parent size is changed

UI

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Dec 13, 2016

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Version/s: 5.4.3p3

Description: RectMask2D doesn't update when the parent size is changed. After increasing parent size the "Child" game object should ... Read more

0
votes
Duplicate

Editor crashes while making iOS build with Mono2x scripting backend and ...

iOS

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Dec 14, 2016

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Version/s: 5.4.3p4

Steps to reproduce: 1. Open new project2. Switch to iOS3. Go to 'Player Settings' and change the following options:- Scripting Backe... Read more

0
votes
Fixed

[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...

iOS

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Nov 14, 2016

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Version/s: 5.4.2p4

Reproduction steps: 1. Open the attached project.2. Build and run it for iOS.3. Click the "Set Flag" button.4. Check the console: Un... Read more

0
votes
Fixed

Particle System Curves deletes other Key, when selected Key time is equa...

Animation

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Dec 11, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Create new project.2. Create Particle System.3. Mark Size by Speed .4. Open its Size Curve.5. Create new Key.6... Read more

7
votes
Won't Fix

Layout Groups with ContentSizeFitters are not resizing if Input Field co...

UI

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Dec 14, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the attached project2. Look at the game view3. Enable and disable "input field objects" Expe... Read more

0
votes
Fixed

Custom Shader Editor doesn't refresh when changed in the shader code

Shaders

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Dec 12, 2016

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Version/s: 5.4.2f2

Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project.2. Open ... Read more

0
votes
Fixed

[Regression] Profiler is not attached to standalone build after building...

Profiling

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Dec 14, 2016

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Version/s: 5.6.0b1

Profiler is not attached to standalone build after building project with profiling in Standalone enabled Steps to repro: 1. Open Uni... Read more

4
votes
Won't Fix

FindGameObjectWithTag throws NullReferenceException in the Build mode

Scripting

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Dec 12, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Run the project in the Play Mode;3. Build and run the project on PC, Mac & Standalone p... Read more

0
votes
Duplicate

Crash when creating an animation for UI elements

Animation

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Dec 14, 2016

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Version/s: 5.6.0b1

Steps to reproduce : - create a button- under Transition select Animation- press Auto Generate Animation- select the button and open... Read more

0
votes
Fixed

The unity define that is used to mark Daydream support is incorrectly de...

VR

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Dec 14, 2016

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Version/s:

The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more

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