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The new path is relative to asset path when calling AssetDatabase.Rename...
How to reproduce:1. Open the "repro.zip" project2. Open the "SampleScene" scene3. Enter Play Mode4. Check the console:- Notice that ... Read more
[URP] Texture maps are not applicable when are added to a new material
How to reproduce:1. Create a new LWRP/Universal RP template project2. In the Project Browser, add new material3. Drag material icon ... Read more
[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...
Steps to reproduce:1. Open the attached project ("1199942.zip")2. Build and run the project (File -> Build Settings... -> Buil... Read more
[ShaderGraph] Converting a node with no output edge connected to a subgr...
Converting a node that is not attached to anything (input and output) to a subgraph via the right click menu option "Convert to Sub ... Read more
[Sprite Editor] Dropdown icon of Name Property is missing from "Secondar...
The dropdown icon is missing for the Name property dropdown from the Secondary Texture window under Sprite Editor window. Refer atta... Read more
Baking Reflection Probes results in an error message when a Reflection P...
How to reproduce:1. Open the attached 'project-1196495.zip' project2. In the Lighting window select 'Bake Reflection Probes' (found ... Read more
[macOS] Objects containing SkinnedMeshRenderer component become invisibl...
How to reproduce:1. Open the user's attached project("BugReportProject")2. Expand "Barbarian" GameObject in the Hierarchy3. Select d... Read more
Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...
How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more
[HDRP] NullReferenceException is thrown continuously when "Path Tracing"...
On adding "Path Tracing" Override to "Volume Profile" asset throws NullReferenceException continuously when Scriptable Render Pipeli... Read more
[FbxExporter] Exported FBX's RelPath ofTexture is incorrect
To reproduce:0) Extract attached project into C:\Project\FbxExporterTest-2019.101) Open attached project and scene2) Right-click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled