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0
votes
Fixed

Regression on Windows: import package failed due to illegal characters i...

Assets Management

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Oct 17, 2014

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Version/s: 4.5.5p1

To reproduce this issue: 1. Try to import the attached package to Unity2. Black importing package window appears3. 'ArgumentExceptio... Read more

0
votes
Postponed

Color coding in Audio Mixer: Some colors are hard to distinguish from a ...

Audio

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Oct 17, 2014

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Version/s: 5.0.0b9

Color coding in Audio Mixer - some colors are very close to each other. Maybe this is intentional design, but from a distance the co... Read more

0
votes
Fixed

Color coding multiple Audio Groups is not possible

Audio

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Oct 17, 2014

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Version/s: 5.0.0b9

Color coding multiple Audio Groups in Audio Mixer is not possible. Maybe this is intentional design, but as a user I can multiselect... Read more

4
votes
Duplicate

Image is cropped at the top right area when switching to iOS/Android

UI

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Oct 17, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Add attached sprite 'sprite.png'2. Set texture type to sprite and apply3. Add UI Image ( create -> ui -... Read more

1
votes
Duplicate

Sprites become black when switching platform to iOS

2D

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Oct 17, 2014

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Version/s: 4.6.0b21

To reproduce this bug: 1. Open the attached project2. Drag one of the sprites into the scene3. Go to build settings4. Switch platfor... Read more

0
votes
Fixed

Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...

Physics2D

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Oct 01, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Press play4. Notice in the console that only RaycCasterBox... Read more

2
votes
Fixed

When only having UI Panel in the scene, EventSystem.Update() allocates 3...

UI

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Oct 19, 2014

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Version/s: 4.6.0b20

To reproduce this issue: 1. Create a new project2. Add UI Panel to scene ( Create->UI->Panel)3. Play the scene4. Open profiler... Read more

0
votes
By Design

TextMesh anchor is misaligned when opening a 4.5 project in 4.6

Graphics - General

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Oct 17, 2014

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Version/s: 4.6.0b20

To Reproduce: 1. Open this project in 4.5 and 4.6. 2. Notice that the middleCenter anchor of the textMesh component is positioned in... Read more

0
votes
By Design

UI Button that is set as the selected GameObject does not appear as high...

UI

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Oct 19, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open testScene3. Press play4. Press A5. Press Q6. Notice that Return button is highlighted7.... Read more

0
votes
Duplicate

Warning is logged when application using terrain is launched on Windows ...

WP8

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Oct 19, 2014

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Version/s: 4.5.5f1

WARNING: ShaderUnsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported This case ... Read more

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