Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b20
Issue ID
641005
Regression
No
UI Button that is set as the selected GameObject does not appear as highlighted
To reproduce:
1. Open attached project
2. Open testScene
3. Press play
4. Press A
5. Press Q
6. Notice that Return button is highlighted
7. Press Enter
8. Press Q
9. Notice that now button is not highlighted, even though it is currently selected
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
dylanfries
Apr 26, 2019 18:42
I second this, it appears to be an ongoing issue for lots of people. There are many hacky "solutions" but it doesn't make sense that a button that was selected would not be highlighted.
B_Sides
Mar 13, 2017 04:20
I'm curious to know why this is considered "by design"? Why should the selectable object *not* be highlighted even though it is currently selected?