Search Issue Tracker
By Design
Votes
0
Found in
4.6.0b20
Issue ID
641005
Regression
No
UI Button that is set as the selected GameObject does not appear as highlighted
To reproduce:
1. Open attached project
2. Open testScene
3. Press play
4. Press A
5. Press Q
6. Notice that Return button is highlighted
7. Press Enter
8. Press Q
9. Notice that now button is not highlighted, even though it is currently selected
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
- Node Library window sections text in Context folder are not visible when Editor is set to Light Theme
- "Scene Depth Difference" Node has an input Port which is called Position WS, directly referring to the World Space Position, when only the View Space Position can reflect if the object's depth is below or above the Plane
dylanfries
Apr 26, 2019 18:42
I second this, it appears to be an ongoing issue for lots of people. There are many hacky "solutions" but it doesn't make sense that a button that was selected would not be highlighted.
B_Sides
Mar 13, 2017 04:20
I'm curious to know why this is considered "by design"? Why should the selectable object *not* be highlighted even though it is currently selected?