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Fixed in 4.6.X
Votes
2
Found in
4.6.0b20
Issue ID
641038
Regression
Yes
When only having UI Panel in the scene, EventSystem.Update() allocates 392 bytes of memory per frame
To reproduce this issue:
1. Create a new project
2. Add UI Panel to scene ( Create->UI->Panel)
3. Play the scene
4. Open profiler
5. Notice GC Alloc is 392 B for EventSystem.Update()
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