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Sprites become black when switching platform to iOS
To reproduce this bug: 1. Open the attached project2. Drag one of the sprites into the scene3. Go to build settings4. Switch platfor... Read more
Physics2D.RaycastAll don't calculate hit for CircleCollider2D if distanc...
To reproduce this bug: 1. Open the attached project2. Open 'test' scene3. Press play4. Notice in the console that only RaycCasterBox... Read more
When only having UI Panel in the scene, EventSystem.Update() allocates 3...
To reproduce this issue: 1. Create a new project2. Add UI Panel to scene ( Create->UI->Panel)3. Play the scene4. Open profiler... Read more
TextMesh anchor is misaligned when opening a 4.5 project in 4.6
To Reproduce: 1. Open this project in 4.5 and 4.6. 2. Notice that the middleCenter anchor of the textMesh component is positioned in... Read more
UI Button that is set as the selected GameObject does not appear as high...
To reproduce:1. Open attached project2. Open testScene3. Press play4. Press A5. Press Q6. Notice that Return button is highlighted7.... Read more
Warning is logged when application using terrain is launched on Windows ...
WARNING: ShaderUnsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass '' shader state not supported This case ... Read more
Object animates wrongly between 2 keyframes which have same properties
To reproduce this issue: 1. Import the attached package2. Open the scene3. It has a cube with animation4. Animation has 3 keyframes ... Read more
Rect Tool does not work correctly with Deferred Rendering
To reproduce this bug: 1. Create a new project2. Create UI object ( for example Button) ( Create -> UI -> Button )3. Select Ma... Read more
When creating new project and browsing for folder in Home, sometimes it ...
To reproduce:1) Open Unity2) Click "New Project"3) Click "..." to browse4) Select a different directory - it doesn't get updated Onl... Read more
Can't enter newlines in textmesh text field with alt+return
Even though documentation states that you can make new lines in Text Mesh with Alt+Return, this is not true - the shortcut does noth... Read more
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Latest issues
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