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Impossible to deselect an object from Hierarchy by using the shortcuts
Reproduction steps:1. Create a project or open any project2. Select an object in Hierarchy dialog3. Try to deselect the object by cl... Read more
Crash occurs when variable accessibility is changed from public to priva...
Reproduction Steps:1. Open Project2. Open "ImageFlip.cs"3. Make sure that variable at line 11 is set to publiclike this: public Mate... Read more
Physics.ComputePenetration returns incorrect results with off-center rot...
How to reproduce: 1. Open attached project2. Open the scene test.unity3. Play the scene4. Set the X rotation of the gameobject TestG... Read more
[Undo] Unity crashes when trying to undo component addition from a GameO...
Reproduction steps:1. Open the attached project2. Create two Game Objects3. Add an UndoBugScript to object A4. Make object B a child... Read more
[Undo] A GameObject appears twice in the hierarchy after undoing
Reproduction steps:1. Open the attached project2. Create an empty GameObject A3. Add "UndoBugScript" to A4. Create a GameObject B as... Read more
[Undo] Component recreated without registering an undo operation
Reproduction steps:1. Open the attached project2. Create an empty GameObject3. Add "UndoBugScript" to the GameObject4. Add any compo... Read more
[Particles] Particle Texture Sheet Animation flickers if Render Mode is ...
To reproduce:1) Open attached project and scene2) Play it and wait a bit - it takes about 10 seconds for emitting to start up Expect... Read more
Unity crashes when closed after un-doing an action
Reproduction steps:1. Open the attached project2. Create a new GameObject3. Add the "UndoBugScript" to it4. Add any component to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer