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CurveEditor outputs 'CopyAndScaleCurve: Invalid scale' error when select...
Steps to reproduce (or watch attached gif):1. Open attached project2. Select "New Banana" asset in the Project view3. Open Curve Edi... Read more
Having GO with any Renderer (except Canvas Renderer) inside Canvas with ...
Steps to reproduce:1. Open user attached project2. Open scene 'Test'3. Enter play mode, errors thrown in console Expected result: No... Read more
Error when assigning unity_SpecCube0/1 with SetMaterialPropertyBlock.Set...
Steps to reproduce:1. Download and open the attached project2. Select the Chrome Sphere object3. Drag the Blend slider4. Observe con... Read more
RigidbodyConstraints are ignored when rotating object with some ForceMode's
RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more
Video with alpha channel is displayed with two layers in Movie Texture
How to reproduce: 1. Create a new project2. Add the attached video "867863-repro.ogv" to a project3. Open the Inspector panel to see... Read more
Crashed in AnimationState::DidModifyAnimation after destroying gameObjec...
Crashed in AnimationState::DidModifyAnimationClip after destroying gameObject with animation then calling Resources.UnloadUnusedAsse... Read more
[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices
Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce:1) Open ... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode Result: huge performance drop due to rearranging pane... Read more
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more
IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...
How to reproduce:1. Open the attached project2. Switch to Android platform3. Make sure that Scripting Backend is set to IL2CPP4. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow