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0
votes
Fixed

ECS DynamicBuffers created during Conversion throw an exception about de...

Package: Entity Component System (ECS)

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Apr 25, 2019

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Version/s: preview.30 - 0.0.12

How to reproduce: 1. Open attached project 2. Enter the Play Mode Reproducible with: 2019.1.0f2, 2019.2.0a14, 2019.3.0a1 Not reprod... Read more

0
votes
Won't Fix

Light Probe Group cells from the active Scene are still displayed when i...

Progressive Lightmapper

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Apr 26, 2019

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Version/s: 2018.3.0a6, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open user-submitted project (LightProbeBug) 2. Navigate to the Assets/Prefabs folder 3. Open one of the prefabs... Read more

0
votes
By Design

MoveMouseEvent.button returns 0 both when no button is pressed and when ...

UI Toolkit

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Apr 25, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1149053-MouseMoveButton.zip" project 2. Open the "BugReport > ExampleWindow" window 3. ... Read more

0
votes
Duplicate

IL2CPP build fails when building on Android platform

IL2CPP

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Mar 28, 2019

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Version/s: 2019.2.0a9

To reproduce: 1. Open the user's attached project 2. Switch platform to Android 3. Un-tick the "Custom Keystore" in the Player Sett... Read more

0
votes
Won't Fix

"OnApplicationPause" does not trigger when Title bar is Right Clicked

Themes

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Apr 25, 2019

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Version/s: 2018.2.16f1, 2018.3, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "Windows_Freeze.zip" project 2. Enter Play mode 3. Notice music is playing 4. Unfocus Unity 5. Notice m... Read more

0
votes
Won't Fix

[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2

Shaders

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Apr 10, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1

To reproduce: 1. Open attached project 2. Build and run on a Galaxy S4 3. Notice that shaders do not compile Actual result: There s... Read more

0
votes
Fixed

UI button gets stuck on highlighted color if Canvas Render Mode is set t...

uGUI

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Apr 24, 2019

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Version/s: 2017.3.0f3, 2017.4.0f1, 2018.3.0a1

Steps to repro: 1. Open original project "Canavases.zip" 2. Open "TestScene" 3. Enter Play Mode and click on the button Reproduced ... Read more

1
votes
Won't Fix

Visual Studio Debugger's "Step Into" function does not work between asse...

Scripting

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Apr 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more

0
votes
Won't Fix

[IL2CPP] IL2CPP is 5 times slower than Mono calling ZeroFormatterInitial...

IL2CPP

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Apr 24, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user attached project 2. Make Mono and IL2CPP builds, make sure that development build is unchecked 3. C... Read more

0
votes
Fixed

Listed Force Field keeps affecting particles when its GameObject is acti...

Visual Effects - Legacy

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Apr 26, 2019

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Version/s: 2018.3.0a4, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("ParticleSystem_ForceField.zip") 2. Open the repro scene ("Main") 3. Enter Play Mode... Read more

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