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Sorting of screen space decals is camera position dependent
When using the screen space decal mode, decals will pop on top of each other as the camera moves around.Steps to reproduce: Open Sam... Read more
Long loading time when selecting a Cubemap texture with "Generate Mipmap...
Reproduction steps:1. Open the attached project "IN-32452"2. Select the "IN-32452_Sunflowers_PureSky_8K" asset in the Project window... Read more
”selectionChanged” is not triggered when clicking on a selectable Label ...
How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. Click on any item in the list and obse... Read more
[OpenXR] [HL2] HoloLens feature group introduces crash when hands detected
Summary: Multiple new editor releases seem to have a new crash related to the OpenXR Microsoft HoloLens feature group. Note: I first... Read more
AssetDatabase.GetDependencies returns a dependency that has been removed
Steps to reproduce:1. Open the attached user's project "BugRepro_PhantomReferences.zip"2. Right-click on any of the scriptable objec... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps:1. Open the attached project "DoubleShadows"2. Build and Run on an Android device3. Try placing AR planes on top ... Read more
[Vulkan][Editor] Crash when switching color space
How to reproduce: Open "28649_repro.zip" project using a **debug** build of the Editor Switch Graphics API to Vulkan Open Project Se... Read more
[VFX] Spawn & Loop block
The Spawn & Loop block is a remainder of spawn context before integration of Spawn Context Loop & Delay behavior (reachable ... Read more
Internal setting buttons are misaligned
Cosmetic, but annoying UI issue with the Lighting Window, when displaying Internal Settings. The buttons in this area of the window,... Read more
Previous Scenes/UI show when returning to Player from Home Screen
Reproduction steps:1. Open the attached Project “BugRepro”2. Build and Run on an Android device3. Press the Button in the middle of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor