Search Issue Tracker
Fixed
Fixed in 2022.3.2f1, 2023.1.0f1, 2023.2.0a16
Votes
0
Found in
2022.2.8f1
2023.1
2023.2.0a1
Issue ID
UUM-28562
Regression
No
Sorting of screen space decals is camera position dependent
When using the screen space decal mode, decals will pop on top of each other as the camera moves around.
Steps to reproduce:
# Open SampleScene of attached project
# Enter play mode
Expected: Surface is stable and order of decals is static
Actual: The ordering changes as the camera moves around the scene
Reproduces in the scene view as well
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment