Search Issue Tracker
[Mac] Crash in Compute Shader where adding the same faulty code used to ...
Steps to reproduce:1. Open user-attached project2. Open file "00_LODBitonicSortingCS"3. Add the following code right before "Data[DT... Read more
Empty project build throws NullReferenceException in the console
To reproduce:1. Create a new Unity project2. Build for standalone Expected result: an empty project is built without errorsActual re... Read more
Disc area light gizmo appears broken when scaled in the scene viewport
Steps to reproduce:1. Download the attached project and open SampleScene2. In the Hierarchy panel, or in the Scene view, select the ... Read more
[HDRP + Nested Prefabs] Creating HDRP prefab causes mass error spam
Steps to repro 1. Download book of the dead from the asset store2. Create a prefab from the "props" object in the Forest_Environment... Read more
WaitForSecondsRealtime instance can't be reused
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe Console logs Expected result: each loop wait... Read more
At lower framerate Editor skips OnPointerUp and OnPointerClick events
How to reproduce:1. Open user's project2. Press Play3. Double-Click Game Window Expected result: Six events, two OnPointerDowns, two... Read more
[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...
Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend.3. Edit Il2CPP file "\VS Solution\Il2CppOutp... Read more
[Android] Shader's large float2 constants array cause bad performance/cr...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Make sure "Use pre-defined ... Read more
Editor crashes while using Flythrough mode in scene view when particle s...
Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more
[Linux Editor] game view: free aspect ratio doesn't allow any input
-e: see title, trying to type anything doesn't do anything -repro:--open a project--go to Game View--select the aspect ratio dropdow... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open