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[Hololens] Remoting to device is spamming assertion failures
Getting: Assertion failed: HLWM: Reading and writing a shared object on multiple threads simultaneously is not threadsafe! Spammed... Read more
[Graphics] Shadows for point lights are rendered with artifacts when gra...
Shadows for point lights are rendered with artifacts when graphics API is set to metal. Steps to reproduce : 1. Create a new proj... Read more
Crash on GC_is_marked after repeated sound playing
How to reproduce: 1. Open the attached project 2. Open the "Main" scene 3. Press Play 4. Keep pressing "Play x x" UI buttons until U... Read more
[VR] Directional Light shadows render at low resolution
iOS, iPhone 7, GLES and Metal, Cardboard Android, Note 5, GLES, Oculus Android, Pixel 2, GLES, Daydream Even with Quality Settings ... Read more
[IL2CPP] "System.Collections.Generic.KeyNotFoundException: The given key...
Reproduction steps: 1. Download the attached "il2cpp_test_case.zip" archive. 2. Run the build.sh shell script (chmod +x may be requi... Read more
[OSX] Switching scene view between 2D and 3D multiple times crashes editor
To reproduce: 1. Create a new project 2. Switch scene view between 2D and 3D multiple times Expected vs actual: editor should not c... Read more
[Windows] Incorrect mouse position on 2 monitors with different zoom set...
How to reproduce: 1. Create new empty project file 2. Set the second monitor zoom to 125% in windows display settings 3. Leave paren... Read more
Leak messaging: `Internal: JobTempAlloc has allocations that are more th...
To reproduce: 1) Open attached project 2) Play the scene 3) Wait for ~20 minutes and check the profiler over the time First of all,... Read more
[Hololens] [Remoting] FPS drop
FPS drops when tracking is regained after having being lost while remoting to the hololens Repro: 1. Begin remoting to the hololens... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled