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Opening an EditorWindow as "Popup" results in a delay
Reproduction steps:1. Open the attached project "test.zip";2. From the menu, select Example - ShowPopup. Expected results: two Popup... Read more
The Editor crashes while executing users script
To reproduce: 1. Open the attached project (IOBot.zip)2. Enter Play mode3. Press Start and then Login button in the game Expected: t... Read more
Child Canvas Prefabs get correct 1,1,1 scale on disk but incorrect 0,0,0...
The bug can be reproduced without old projects at all. In any project in 2018.3: 1. Create a new Canvas2. Create a new Canvas as a c... Read more
[XR][GearVR] Oculus build crashes when made with Open GLES2 graphic API
Steps To Reproduce: 1. Create a project.2. Switch the build platform to Android.3. Change the graphics API to Open GLES2.4. Make Sur... Read more
[UI] [Profiler] Scrolling in collapsed Job System and Background Job sys...
[UI] [Profiler] Scrolling in collapsed Job System and Background Job system looks unaliased. 1. Run Profiler.2. Collapse Job System ... Read more
Package Manager opens on "In Project" menu but then switches to "All Pac...
Package Manager opens on "In Project" menu but then switchs to "All Packages" The Package Manager menu seems to switch from "In Proj... Read more
Text Mesh Pro Importer Window spam the console with lots of error messages
Repro steps:- open the attached project in Unity 2018.3.0a7 When updating a project that uses TMP Pro from 2018.2 to 2018.3 0a7, I h... Read more
[UX] Selection of sample does not distribute on all views (Timeline, Hie...
[UX] Selection of sample does not distribute on all views (Timeline, Hierarchy, Raw Hierarchy) To reproduce:1. Open new project and ... Read more
Getting "Couldn't parse broadcast" errors when address name is shortened
To reproduce:1. Open attached project "New Unity Project.zip"2. Build for standalone3. Open two instances of the build (I was not ab... Read more
StreamedBinaryWrite<0>::TransferSTLStyleArray<dynamic_array<TransformMas...
To reproduce: 1. Download attached project "CrushTest.zip" and open in Unity2. Select "tform@frontend_Agile_Mirage_levelup_exit.fbx"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation