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System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...
To reproduce:1. Open the user's attached project2. Play the scene3. Observe the console output Expected result: No exceptions are th... Read more
[Polybrush] Polybrush changes cannot be saved in the prefab
How to reproduce:1. Create a new Unity project2. Import Polybrush Tool to a Unity3. Create Plane in the Scene4. Drag Created Plane t... Read more
[iOS] [GLES3] [A11] Black artifacts on object surfaces with custom shade...
Reproduction steps:1. Open the attached project.2. Build and run in on an A11 SoC iOS device. Actual behavior (Screenshot attached):... Read more
[Android] Tilemap causes a temporary freeze of the game
To reproduce: 1. Open the attached project (Tile Palette Test.zip)2. Build and Run for Android3. In the game, observe how it seeming... Read more
[Editor] NullReferenceException on pressing shift + space when a mouse h...
Editor throws NullReferenceException when mouse is hovered and Shift + space is pressed over a blank area (Non-window area) above Hi... Read more
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few pl... Read more
[NavMeshComponents] API updater fails first run while updating Nav Mesh ...
How to reproduce:1. Open attached "NavMeshComponents-master" project or directly clone it from https://github.com/Unity-Technologies... Read more
[Linux]Unity Tabs displaying white instead of Tab content when rearrangi...
How to reproduce:1. Open Unity2. Re-arrange the Layout of Tabs in Unity Window Expected result: Unity Window Layout is changedActual... Read more
UnityEngine.Experimental.XR.Boundary.TryGetGeometry returns positions fl...
Steps to reproduce: 1. Download and open the attached project2. Enter playmode in VR3. Move near the edge of the play area to observ... Read more
[MacOS] Emojis are not displayed in the Shader Graph window
Reproduction steps:1. Open the attached project "ShaderGraphBug.zip";2. Double-click on the Emoji Shader Graph object;3. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window