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Crash on importing MP4 video
Reproduction steps:1. Open the attached project (VideoCrahsRepro.zip);2. Press on the attached Blacksmith.mp4 video in the project a... Read more
Sprite cannot be dragged to the scene view if project is created in 3D
1. Create a new project in 3D2. Import any 2D Sprite3. Try to drag the sprite into scene view User is unable to drag the sprite into... Read more
Pixel perfect tile borders are randomly appearing in stretched tile when...
Steps to reproduce:1. Open attached project "something_2D.zip"2. Open "test" scene3. Observe Scene/Game view (Alternatively zoom in ... Read more
Script material reference causes SceneManager.LoadSceneAsync not to load...
To reproduce : 1.Download and Open attached project2.Open "StartScene" scene3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.3p3,... Read more
[Standard Assets] ParticleSystemMultiplier script refactoring had broken...
In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more
.asset file types missing icon in Inspector header
Open the attached project and select TreeAsset in the Project View. Notice that it has an icon with a Unity logo on it there, but in... Read more
[5.6] Scene opened in 5.6 makes it look like broken shading/texturing (m...
Unity breaks top asset material and looks like a missing texture 1. What happenedAfter importing ˜Attack Zombie Mobile ZPS˜ asset in... Read more
Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...
Reproduction steps:1. Open the attached project;2. Open the scene 'TestPhys';3. Ensure 'Impulse' on TestController ('Sphere' gameobj... Read more
[UI] Fill origin flips when multi-selecting filled images with different...
Repro steps:1. Open Scene1 from attached project.2 In the Hierarchy, expand the canvas so Image A and Image B can be seen.3. Select ... Read more
Create animation button is not working for Legacy Animation, if "Animati...
To reproduce:1. Open a new project.2. Create game object.3. Add "Animation" component.4. In "Animation" component set "Animations Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center