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Prefab's Transform Rotation is altered when imported from Blender
Reproduction steps:1. Open the attached project “BlenderImportBug“2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Open “Assets/Ble... Read more
Crash on SpeedTreeImporter::Create3DMeshes8 when importing a speedtree
Reproduction steps:1. Open the attached project “CrashRepro“2. Import “SPEEDTREE“ asset into the project Expected result: “SPEEDTREE... Read more
Crash on mono_gc_wbarrier_range_copy when loading a Scene async
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Click “New Game“4. Observe the crash Reproducible with: ... Read more
Filled Image Type doesn't use Image center
Reproduction steps:1. Open the attached project “IN-29712_FillBug“2. Open the “TheWorldScene“ Scene3. Observe the “Image (1)“ GameOb... Read more
Crash on physx::Dy::SolverCoreGeneralPF::solveVParallelAndWriteBack when...
Reproduction steps:1. Open the attached “repro-project“2. Open "VR_Van" Scene3. Enter Play Mode4. Observe the crash Reproducible wit... Read more
Graph Node stays selected when the Unselection entry in the Undo Histor...
Reproduction steps:1. Open the attached project “UndoProject”2. Open “Assets/Scenes/OutdoorScene.unity” scene3. Open “Assets/PlanetG... Read more
HDRP default frame settings are not updating in the Inspector window whe...
Reproduction steps:1. Open the attached project “HDRPProject”2. Open the “Assets/Scenes/SampleScene” scene3. Select the MainCamera G... Read more
Incorrect memory leak detection when using UnsafeUtility.SetLeakDetectio...
Reproduction steps:1. Open the attached project “MemoryLeakBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4.... Read more
Pop-up windows are not ordered properly when using VisualElement.add() m...
Reproduction steps: Open the attached project “UITKbug“ Go to “Window > App UI > Open Storybook” In the window “App UI - Story... Read more
Can not navigate through the Scene when using custom SceneView
Reproduction steps:1. Open the attached project “ShortcutBug”2. Press “Bug>Open Window”3. In the Scene Window try to adjust the V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS