Search Issue Tracker
Fixed
Fixed in 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a10
Votes
0
Found in
2020.3.44f1
2021.3.17f1
2022.2.4f1
2023.1.0a26
2023.2.0a3
Issue ID
UUM-27546
Regression
No
HDRP default frame settings are not updating in the Inspector window when changed in the Project Settings
Reproduction steps:
1. Open the attached project “HDRPProject”
2. Open the “Assets/Scenes/SampleScene” scene
3. Select the MainCamera GameObject in the Hierarchy Window
4. Observe the Frame Settings Overrides menu for the attached Camera Component in the Inspector Window
5. Navigate to “Edit > Project Settings > HDRP Default Settings > Rendering”
6. In the Rendering settings, change the Quality level of "LOD Bias Mode" and "Maximum LOD Level Mode" to High
7. In the Hierarchy select a different GameObject then the Camera GameObject again
8. In the Inspector window, observe the Quality level for "LOD Bias Mode" and "Maximum LOD Level Mode" for the Camera component
Expected result: The Quality level is set to High for both "LOD Bias Mode" and "Maximum LOD Level Mode" in the Camera component's Frame Settings Overrides menu
Actual result: The Quality level is set to Low for both "LOD Bias Mode" and "Maximum LOD Level Mode" in the Camera component's Frame Settings Overrides menu
Reproducible with: 10.10.1 (2020.3.44f1), 12.1.9 (2021.3.17f1), 14.0.5 (2022.2.4f1), 15.0.3 (2023.1.0a26), 16.0.0 (2023.2.0a3)
Reproducible on: Intel macOS 13.0.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment