Search Issue Tracker
[Prefab Mode] Ambient light does not affect gameObjects in Prefab Mode
To reproduce:1. Open 'smallRepro' project2. Open '-- test pet' scene3. Notice that 'Mine Rock' prefab's model is affected by ambient... Read more
TrailRenderer is not visable when moving just on X or Y axis and Width v...
How to reproduce:1. Open attached project "LineRendererGlitching.zip" and scene "SampleScene"2. Enter Play mode3. With WASD keys mov... Read more
Changes made using TextureImporter.SetPlatformTextureSettings are not pr...
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "Test Sprite" - observe the Override and Ma... Read more
AfterForwardOpaque command buffer renders too late when rendering dynami...
Steps to reproduce:1. Download and open the attached project2. Open Scene "DemoSceneWater"3. Enter Playmode4. Set "Clouds" to any va... Read more
Huge GFX.WaitForPresent loads when using ECS
Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more
PlayableBehaviour.ProcessFrame isn't being called properly
How to reproduce:1. Open the user-submitted project2. Enter Play mode and click on the Playable Graph Window3. In the Playable Graph... Read more
[iOS] Builds fail when Bundle ID doesn't include at least two dots
Steps to reproduce:1) Open any project.2) Set the bundle ID to something without dots or a single dot.3) Press build. An exception i... Read more
Editor throws enum errors when calling OnInspectorGUI() or setting Edito...
How to reproduce:1. Download and open attached project "UnityEventBugReport"2. Select "GameObject" object in Hierarchy3. In Inspecto... Read more
[FBX] Crash on fbxsdk::KFCurve::KeySet when importing fbx file
How to reproduce:1. Open the "fbx_crash.zip" project2. Reimport "model.fbx" Actual result: Unity crashes. Reproducible with: 2017.1.... Read more
API Updater does not run when using Incremental Compiler
To reproduce:1. Open attached project2. When prompted to update an API, press No Thanks3. After the project is opened press Assets &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code