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Project with custom library does not return integer when built for Android
Reproduction steps:1. Download "Tests.zip" project and open in Unity2. Go to Build Settings.. and press Build And Run Expected: in t... Read more
[LWRP] Real Time Directional Light only casts Shadows up to a certain range
How to reproduce:1. Create a new LWRP Project2. Change the Directional Light mode to Realtime3. Go to the Lighting settings and unch... Read more
[iOS][Shaders] Indirect compute shader doesn't work on A7 soc
To reproduce:1. Open project attached by QA or use [Shaders] FTP project from qa-project-share collab2. Build ShaderTest_Custom_Comp... Read more
Could not write font material error is thrown when trying to Create Edit...
How to reproduce:1. Open the attached "TestFor1064686.zip" project2. Select Test Font from the Project folder3. In the Inspector win... Read more
[iOS][Shaders] EdgeLengthBased and Phong objects aren't rendered when us...
To reproduce:1. Open project attached by QA or use [Shaders] FTP from qa-project-share collab2. Build ShaderTest_Custom_Tesselation ... Read more
[Physics] Physics Raycaster does not detect the full object's collider b...
Steps to reproduce:1. Open user attached project2. Play the scene3. Select the EventSystem and observe the output4. Select the Game ... Read more
[LWRP] Game objects are missing from the sample scene when platform is s...
To reproduce:1. Create a new project with LWRP template2. Switch platform to Android3. Open Scene window Expected results: Scene is ... Read more
Inconsistent AssetBundle build times with different compression settings...
Reproduction steps: 1. Open "AssetBundleBuildTime" project2. "Window" -> "AssetBundle Browser"3. Drag "Lightmap-0_comp_shadowmask... Read more
[Networking]Client side projects/builds cannot connect to Host side proj...
Steps to reproduce:1. Download and open the attached project2. Build for standalone3. Transfer build to a different machine4. Start ... Read more
Changes to prefabs aren't applied to Instantiated instances of the prefa...
When you make changes to a prefab, the changes will not be applied to any instance of that prefab instantiated at runtime until you ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation