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On iOS after a while shadows become incorrect
When using drawing technique of Bladeslinger on iOS, the shadows are drawn blurry after a while of playing. Read more
Search in Scripting Reference isn't working anymore
Search in Scripting API is broken, you get an empty page, with all the navigation menus present, when searching for anything. Works ... Read more
Vertical Layout and prefab bug. If you apply to prefab it messes everyt...
To reproduce:1. Open attached project2. Open "Scene"3. In Hierarchy panel, select a "Bugged Prefab" in "Canvas/VGroup/" and click "A... Read more
Directional light shadows make artifacts on back faces using cutout stan...
When the standard shader in cutout mode is applied to an object and the camera's rendering path is legacy (two-pass) deferred, artif... Read more
Different resolutions have pixel offsets in uGUI
Different resolutions might reveal a slight pixel error, which becomes really apparent when relying on images being pixel-perfect. T... Read more
Cannot assign material to a gameobject when dragging it on the object in...
To reproduce this bug: 1. Open the attached project2. Open 'scene'3. Try to drag material onto the Cube in the Hierarchy4. It is imp... Read more
WP8 native plugin winmd placeholder cannot be set
To reproduce:1. Open attached project. It is the rendering plugin example that uses a native plugin for WP82. Navigate to Plugins &g... Read more
Building rendering plugin example for WP8 fails
To reproduce:1. Open attached project. It is the rendering plugin example for windows phone2. Build for WP83. Errors are thrown and ... Read more
StateMachineBehaviour.OnEnable is called on play even when there is no a...
To Reproduce: 1.Open the attached project, if scene 'emptyScene' is loaded load another scene, then reload 'emptyScene' & play. ... Read more
glass/transparency shader not working
-e: the attached repro project uses some glass which works fine in editor but is just black in WebGL -repro:--open attached project-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically