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MissingMethodException: Cannot find the requested method error thrown wh...
To reproduce:1. Open attached project2. Open test scene3. Observe the consolealternatively1. Create a new scene2. Add a Button to it... Read more
When trying to take a memory sample of the game when it is running, the ...
When trying to take a memory sample of an android build, if the memory takes a lot of space, the game will crash Read more
Skybox changes don't appear on reflection probes
Steps to repro:1. Open the attached project and the scene2. Press play Skybox changes don't appear on reflection probes. Obviously r... Read more
When canvas objects with masked images overlap each other, one masked te...
To reproduce this bug: 1. Open the attached project2. Open 'MaskBugExampleScene'3. Observe Scene/Game view4. Now select 'ObjectCanva... Read more
When overlapping 2 sprites or a sprite and a UI canvas, the overlapping ...
To reproduce:1. Open attached project2. Open test scene3. Change camera angles, move camera to left/right4. Notice that sprites over... Read more
TouchInputModule behaves incorrectly
To reproduce:1. Load the scene in /Scenes/KenoBasic2. Observe I have 2 Input Modules attached to EventSystem, but only the Standalon... Read more
WP8 Lumia 630 camera.Render() does not always work with back button
Lumia 630 has inconsistent behavior when calling Camera.Render() on "Back" button press To reproduce:1. Open attached project2. Buil... Read more
uGUI allocates memory on each frame in 2 places
uGUI seems to allocate memory each frame for Canvas.SendWillRenderCanvases() and EventSystem.Update() To reproduce:1. Create a new p... Read more
Unity crashes when adding an animation curve on the object
To reproduce this bug: 1. Import 'case_630632 crash' package2. Drag 'BernieTest...' prefab into the scene3. Select this object in th... Read more
Symbols (PDB) no longer being shipped for non-Development Windows
Under previous versions of Unity the Windows Standalone player came with a .PDB file containing debug symbols for all variations of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically