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0
votes
Fixed

Hierarchy v2 cannot rename new GameObjects when a different Editor windo...

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Sep 23, 2025

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Version/s: 6000.3.0b3, 6000.4.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Enable Hierarchy V2 (Unity > Settings > General... Read more

0
votes
Active

[Linux] UserChoices Asset icon is rendered with visual artefacts

Multiplayer Center

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Jan 19, 2026

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Version/s: 1.0.1

Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more

0
votes
Fixed

[iOS] UnityIsPaused/UnityPause causing the App to crash when called afte...

iOS

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Sep 18, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b3

Reproduction steps:1. Create a project that calls UnityIsPaused/UnityPause after Unity was shut down2. Build and Deploy the applicat... Read more

0
votes
Fixed

[Backport] [Android][Vulkan] Application crashes upon opening after putt...

Android

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

1. Open the attached user's project "DeepLink.zip"2. Make sure that Vulkan is selected as the Graphics API3. Build for Android4. Lau... Read more

0
votes
Won't Fix

Custom Reflection Probe cubemap is lost when changing Lightmap Encoding

Shadows/Lights

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May 21, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Jira twin of: https://fogbugz.unity3d.com/f/cases/1376533/ Repro steps: Open repro project (ReproRefProbeLost.zip). Open SampleScene... Read more

0
votes
Duplicate

[Shader Graph] Inline Color Node's value is too intensive

Package: Shader Graph

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Sep 14, 2019

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Version/s: 7.0.1

How to reproduce:1. Open user's attached 'Shaders Playground HDRP.zip' project2. Close Maintainer window3. Open 'Simple Dissolve' Sc... Read more

0
votes
Fixed

Create New Tile Palette dropdown text is not centered and text is cut off

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Sep 12, 2025

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Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.4f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Open Tile Palette window (Window > 2D > Tile Palette)3. Press on Create New Tile ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

1
votes
Duplicate

Crash on mono_class_alloc0 when trying to access a static interface prop...

Mono

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Dec 14, 2021

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Version/s: 2021.2, 2021.2.6f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

Mesh

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Jun 14, 2022

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Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more

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