Search Issue Tracker
[Deployment Management] "OperationCanceledException" is thrown on cancel...
"OperationCanceledException" is thrown on canceling the android build Steps to Reproduce: 1. Create a new project 2. Switch the pl... Read more
GeometryUtility.TestPlanesAABB returns false positives when Camera is in...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Select Main Camera and ensure Scene View is showing the camera fru... Read more
[ProBuilder] Polyshape with invalid point does not change its height
Polyshape with invalid point does not change its height. Steps to reproduce: 1. Create a new project. 2. Go to Window > Package Man... Read more
[iOS] Build and run fails on mac for iOS with the default ads package
[iOS] Build and run fails on mac for iOS Steps To Reproduce: 1. Create a project 2. Switch platform to iOS 3. Player Settings > Te... Read more
[WindowsMR][Remoting] - Remoting from a standalone app fails to load the...
Remoting from a standalone app is failing because the perception remoting dll is failing to load Repro Steps: 1. Come ask us for t... Read more
[Timeline] Duration mode doesn't change back to 'Based On Clip' after ch...
Steps To Reproduce: 1. Open the attached project 2. Select the cube in the hierarchy to view it in the timeline 3. Change the durat... Read more
Animated Components retain their Preview parameters when Timeline Compon...
Reproduction steps: 1. Open the attached Project "case_1153121-TimelinePreviewBugTest.zip" 2. Open the "SampleScene" 3. Open the Tim... Read more
Editor is lagging while GI Cache is opened in Preferences window
To reproduce: 1. Create a new project 2. Open Preferences Window 3. Select GI Cache tab Actual result: Unity starts lagging while G... Read more
Destroying animated object's children when animation is playing messes u...
How to reproduce: 1. Open the "Animation.zip" project 2. Open the "SampleScene.unity" scene 3. Enter Play mode 4. Check how the anim... Read more
[Android] Manifest files from .plugin folder are not merged when buildin...
To reproduce: 1. Open attached project "TestAndroidManifestMerger.zip" 2. Build the project for Android platform 3. Check the export... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order