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[graphics] Splash screen Unity logo is distorted.
Logo is squashed compared to correct Unity branding logo. Read more
Crash in Transform::ClearTransformHierarchyAndApplyToSerializedData when...
To reproduce:1) Select PrefabEditPanel2) Click "Create Prefab Instance" button two or more times. A prefab is added to Contents with... Read more
[Particles] Emission over distance not working when moving parent with n...
To reproduce:1. Open attached project (repro857495.zip)2. Play test scene3. Open scene view4. Select Particle system object and move... Read more
[Fonts] CreateEditableCopy does not create an editable copy
Reproduction steps:1. Open the attached project2. Select the "Ariel" font3. Open up the settings and create an editable copy Result:... Read more
Image appears on Splash Image Preview button after enabling Noise option...
To reproduce:1. Create new project2. Add particle system3. Enable Noise4. Open Splash Image settings Actual: Notice that Particle Sy... Read more
[macOS] Standalone splash screen is off-center and doesn't fit the scree...
The splash screen is 'larger' than the screen, resulting in it going through the borders of the screen and being off-centered when u... Read more
RenderLoopContext::`vector deleting destructor' crash on playmode caused...
Repro steps:1. Open "Caaargh!.zip" project2. Press play 0x00000001401218AF (Unity) RenderLoopContext::`vector deleting destructor'0x... Read more
[GI] Unity crashes baking lightmaps with custom shaders after Light Tran...
To reproduce:1) Open the project2) Load the Test scene (located Assets\Test.unity)3) Open Lighting window (Window -> Lighting)4) ... Read more
When Particle System is added like a component, the material of Particle...
Reproduction steps:1. Create a new project;2. Create an Empty GameObject;3. Add the component 'Particle System'; Actual result: Part... Read more
Buttons using animation as transition stay highlighted after pressing them
How to reproduce: 1. Open attached project "856385-repro.zip"2. Open "test_scene"3. Start play mode4. Click on each button without h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld