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0
votes
Fixed

[graphics] Splash screen Unity logo is distorted.

Graphics - General

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Dec 02, 2016

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Version/s:

Logo is squashed compared to correct Unity branding logo. Read more

0
votes
Fixed

Crash in Transform::ClearTransformHierarchyAndApplyToSerializedData when...

Asset and Scene Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce:1) Select PrefabEditPanel2) Click "Create Prefab Instance" button two or more times. A prefab is added to Contents with... Read more

0
votes
By Design

[Particles] Emission over distance not working when moving parent with n...

Shuriken

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce:1. Open attached project (repro857495.zip)2. Play test scene3. Open scene view4. Select Particle system object and move... Read more

0
votes
Fixed

[Fonts] CreateEditableCopy does not create an editable copy

Inspector Framework

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Dec 02, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Select the "Ariel" font3. Open up the settings and create an editable copy Result:... Read more

0
votes
Fixed

Image appears on Splash Image Preview button after enabling Noise option...

Deployment Management

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Dec 03, 2016

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Version/s: 5.5.0f3

To reproduce:1. Create new project2. Add particle system3. Enable Noise4. Open Splash Image settings Actual: Notice that Particle Sy... Read more

0
votes
Fixed

[macOS] Standalone splash screen is off-center and doesn't fit the scree...

OSX

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Dec 05, 2016

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Version/s: 5.6.0a6

The splash screen is 'larger' than the screen, resulting in it going through the borders of the screen and being off-centered when u... Read more

0
votes
Fixed

RenderLoopContext::`vector deleting destructor' crash on playmode caused...

Asset and Scene Management

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Dec 02, 2016

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Version/s: 5.4.1f1

Repro steps:1. Open "Caaargh!.zip" project2. Press play 0x00000001401218AF (Unity) RenderLoopContext::`vector deleting destructor'0x... Read more

0
votes
Fixed

[GI] Unity crashes baking lightmaps with custom shaders after Light Tran...

Global Illumination

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Dec 01, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open the project2) Load the Test scene (located Assets\Test.unity)3) Open Lighting window (Window -> Lighting)4) ... Read more

0
votes
By Design

When Particle System is added like a component, the material of Particle...

Shuriken

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Dec 04, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Create a new project;2. Create an Empty GameObject;3. Add the component 'Particle System'; Actual result: Part... Read more

1
votes
Duplicate

Buttons using animation as transition stay highlighted after pressing them

uGUI

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Nov 30, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open attached project "856385-repro.zip"2. Open "test_scene"3. Start play mode4. Click on each button without h... Read more

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