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The .NET Standard 1.3 version of log4net DLL cannot be used with Unity, ...
To reproduce:1. Open the user's attached project2. Make sure the Scripting Runtime is .NET 3.53. If no error occurs upon loading the... Read more
OverlapBox does not return true on CompositeCollider2D with Geometry Out...
Steps to reproduce:1. Download and open the attached project2. Enter palymode3. Move the Player GameObject to the lower platform4. O... Read more
UI option is missing from hierarchy context menu
Steps to reproduce: 1. Open any project2. Right click on the hierarchy3. Observe there being no UI selection4. Press on GameObject t... Read more
Event System is not imported correctly with the UI samples project
Steps to reproduce: 1. Open empty project2. Import Unity UI Samples project from the asset store3. Event system will have Standalone... Read more
[Windows] TreeView.HandleDragAndDrop(DragAndDropArgs args) is not called...
To reproduce:1. Download attached project "TreeView Drag Bug.zip" and open in Unity2. Open "scene_main" scene3. Press Window > Op... Read more
ArgumentOutOfRangeException occurs on changing any property on the text ...
ArgumentOutOfRangeException occurs on changing any property on the text component Steps to reproduce:1. Open any project2. Create UI... Read more
ProBuilder Loses Generated UVs after reloading project
How to reproduce:1. Open user-submitted project (paradroid.zip)2. Open "Deck01.unity" scene3. Generate UVs via proBuilder4. Close an... Read more
The self reference in the property stops further code execution
To reproduce:1. Open the attached project2. Run the test in the Examples->TestCode Expected result: An error/warning is shown inf... Read more
Build fails on all platforms when Facebook support is installed
Build fails on all the platforms when Facebook support is installed Steps to Repro:1. Download and install Facebook support from Uni... Read more
UWP build fails with IL2CPP scripting backend on 2018.3.0a1
UWP build fails with IL2CPP scripting backend on 2018.3.0a1 Steps to reproduce:1. Download and install UWP support from Unity downlo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject