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The hash of raw binaries in asset bundles is different after building bu...
Reproduction steps:1. Open the project "IndexFormatCorruption.zip";2. Select Tools -> Asset Bundles -> Build All;3. Select Too... Read more
3D Objects with sharp edges cast shadows on themselves when using Mixed ...
How to reproduce:1. Create an empty project2. Place a Cube or Cylinder gameObject in the Scene (or any model with sharp edges)3. Mak... Read more
[Regression] NullReferenceExceptions thrown when trying to create parame...
How to reproduce:1. Open the user-submitted project2. Go to the Animator Window3. Try to add new parameters4. Observe the Console Ex... Read more
Editor crashes on regenerating speed tree materials when its scaling fac...
Editor crashes on regenerating speed tree materials when its scaling factor is changed while it is painted on the terrain Steps to R... Read more
[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce:1. Create a new project2. Open Services tab, enable Collab3. Push initial commit4. Add a new script to the project5. Op... Read more
Incremental compiler possibly leaks memory when recompiling project a lot
How to reproduce:1. Open user-submitted project (Link in the edit section)2. Open "SampleScene.unity" scene3. In Unity menu select T... Read more
Looping Audio by Script results in an Audio Pop at the start of the firs...
How to reproduce:1. Open the project attached by the user (Audio Demonstration.zip)2. Open the "Test" Scene3. Play the Scene, press ... Read more
[Linux] Undocked windows cannot be expanded/smallened by dragging their ...
To reproduce:1) Create new project2) Undock any window (for example, "Game")3) Try making it bigger or smaller - there are no contro... Read more
Constant physical size does not work on buttons when application is buil...
To reproduce:1. Open attached project2. Press play to see it in action and notice that bottom bar icons are normal size3. Build and ... Read more
UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity2. In VS, go to Debug -> test prope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes